Movements
MOVEMENTS-PROMPTS
Mit Movement-Prompts planst du Bewegung, Tempo und Kameragefühl statt sie dem Zufall zu überlassen. Du bekommst kontrollierbare Moves wie Orbit, Dolly/Vertigo oder Follow-Shots und hältst dabei Geometrie, Perspektive und Bildsprache stabil. Die Beispiele sind so aufgebaut, dass du sie direkt auf eigene Szenen übertragen kannst.
Vertigo/Dolly-Zoom
Create a 7 second cinematic VERTIGO (dolly-zoom) shot from this subway-platform image with a VERY STRONG, unmistakable vertigo effect.
CONSTRAINTS: No new objects, no people, no text, no logos, no signs changing, no shifting bench shape. (Kling 3.0)
Orbit-Shot
Create a 6–8 second cinematic ORBIT SHOT around the floating tennis ball in this stadium scene. CAMERA MOVE: The tennis ball stays centered and remains the main subject. Camera orbits 120–180 degrees around the ball (left-to-right arc), creating strong parallax in the blurred crowd and stadium lights. Add a slight push-in (5–8%) during the orbit for extra depth. Keep the orbit smooth like a gimbal, no shaky cam.BALL/LOOK: Ball must stay perfectly round and consistent (no warping), keep seam lines and fuzzy fibers stable. Subtle ball rotation is allowed (slow, realistic), but do not change the ball’s size dramatically.Cinematic warm stadium lighting: highlight roll-off, gentle lens flare, bokeh lights shifting with the orbit. Keep background heavily defocused (shallow DOF) and consistent.
CONSTRAINTS: No new objects, no text, no logos, no added players. No morphing textures, no jitter, no flicker strobes. End on a strong frame (no loop required).
(Kling 3.0)
Hand-held
Handheld, shaky camera movement, raw and chaotic, documentary-style realism, slight motion blur from speed.LOOK:Dark thriller mood, high contrast, cinematic lighting, subtle lens flare, light fog, film grain.CONSTRAINTS:No new people, no text/logos, no sudden cuts or transitions.Keep the same location and composition style; just animate into a handheld shaky follow shot.(Kling 3.0)
Follow
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